Anyway let's get back to the games, the whole point of EGX. Last year's show was kind of in limbo as Sony and Microsoft were keen to get people to play on their new shiny consoles. While that was exciting,it meant that the games weren't there as much as in previous years. This year though the new consoles are here and in people's houses which means EGX 2014 is getting back to games. If you are attending this week you can get your hands on games like...
Assassin's Creed: Rogue
Call of Duty: Advanced Warfare
Dead Island 2
Dragon Age: Inquisition
Far Cry 4
Halo: The Master Chief Collection
Shadow of Mordor
Super Smash Bios for 3DS & Wii U
and loads more.
Wow that was a big list. Personally, I can't wait to try out Alien, Far Cry 4 and Destiny (but only because I cannot go 8 hours without playing Destiny).
That's not it though there are still a huge amount of other things to see. Rezzed is back at EGX again with a huge selection of the latest indie titles for you to play. This is what I like to call the "What I will be playing on my Vita next year" section. There is a costly stage, if you are one fo those people who like to dress up as extravagant video game characters. I myself shall be attending cos playing as pedestrian #43 from GTA V.
Then there are the amazing developer sessions and this year there are some unmissable sessions going on.The full schedule is as follows:
Thursday 25th September 12pm - Dead Island 2 (18+) Yager's senior gameplay programmer Isaac Durham Ashdown talks about zombies in the Hollywood Hills with Dead Island 2. 1pm - Dragon Age: Inquisition (18+) Neil Thompson, director of art and animation at BioWare, invites visitors to discover the vast open world of Dragon Age: Inquisition through a gameplay demo and more. 2pm - Death, Stealth, Money & Power in Elite: Dangerous Combat, piracy, bounty hunting, trading and exploring - David Braben explains how you can do it all in Elite: Dangerous. 3pm - Roll7 Exclusive Announcement The team behind OlliOlli and Not a Hero take to the stage to announce something brand new. 4pm - The Next Total War Creative Assembly reveals the next title in the award-winning Total War strategy series. 5pm - Alien: Isolation (18+) Al Hope, Alien: Isolation creative lead, introduces a behind-the-scenes look into how the team at Creative Assembly created the incredible new Alien world. UI design lead Jon McKellan and audio designer Byron Bullock reveal how they created the immersive world of Alien: Isolation including bringing back the original Alien cast for the first time. 6pm - Never Alone Gloria O'Neill of the Cook Inlet Tribal Council and Alan Gershenfeld of E-Line Media share their approach to inclusive development for Never Alone (Kisima Ingitchuna) as a model for sharing, celebrating and extending world cultures through compelling, commercial video games. Friday 26th September 12pm - Eurogamer Let's Play LIVE Gamer Network video heroes Gav Murphy and Ian Higton present a live Let's Play of something incredible! 1pm - The Division Brand art director Cortes Rodrigo Javier presents the realisation of the world of Tom Clancy's The Division, and how the team at Massive developed some of the key pillars of the ambitious brand new IP from Ubisoft. 2pm - Heat Signature Gunpoint developer Tom Francis will be flying through an infinite galaxy and hijacking randomly generated spaceships in a live, unscripted playthrough of his new game Heat Signature, explaining things as he goes. 3pm - Until Dawn Supermassive Games presents a live playthrough, with commentary, of Until Dawn. The session will be followed by an audience Q&A. 4pm - Company of Heroes 2: Ardennes Assault Company of Heroes 2 director Quinn Duffy will be joined by producer Greg Wilson to give COH2 fans an in-depth look at the all-new standalone content, Company of Heroes 2: Ardennes Assault. 5pm - Nuclear Throne Nuclear Throne is a game about action and randomness. Vlambeer's Rami Ismail talks about randomness in games, how Nuclear Throne handles its level generation and how all of that leads to the challenging game that so many people have been playing over the past few months. 6pm - Battlefield Hardline Steve Papoutsis, general manager of Visceral Games, details the inspiration behind Battlefield Hardline and how his team at Visceral are putting their own, new stamp on the Battlefield franchise. Saturday 27th September 12pm - Call of Duty: Advanced Warfare - The Art of Inspiration Glen Schofield of Sledgehammer Games talks Call of Duty: Advanced Warfare's creative development. 1pm - McNeil & Pamphilon Go 8-Bit with The Comedian's Comedian Podcast A very special edition of The Comedian's Comedian Podcast with Stuart Goldsmith, interviewing McNeil and Pamphilon about their career, with a focus on their live videogaming/comedy show "Go 8-Bit!" 2pm - Middle-earth: Shadow of Mordor (18+) Bob Roberts, lead designer at Monolith Productions, brings the latest news on this open-world RPG. 3pm - The Magic Circle Jordan Thomas demonstrates the core gameplay and themes of The Magic Circle - a darkly comic story about the hero of a legendarily unfinished game who attempts to complete it from the inside. 4pm - Volume Mike Bithell will be showing a few unseen mechanics from Volume, his upcoming PS4 and desktop stealth game, and doing a live Q&A. 5pm - Evolve (18+) The Turtle Rock team presents a unique multiplayer runthrough of Evolve followed by a Q&A session. 6pm - The Witcher 3: Wild Hunt (18+) Using the latest video and gameplay stills, CD Projekt presents the various mechanics which combine to create the living and breathing world of The Witcher 3: Wild Hunt. Sunday 28th September 12pm - Dying Light (18+) Maciej Binkowski, Dying Light's lead game designer, unveils some exciting news regarding Techland's new game. 1pm - Hellblade Dominic Matthews will discuss Ninja Theory's new title Hellblade, the studio's bold independent approach and an update on the game's development so far. 2pm - LEGO Batman 3: Beyond Gotham Arthur Parsons, game director at Traveller's Tales, will present the latest on LEGO Batman 3. 3pm - Lords of the Fallen CI Games' executive producer Tomasz Gop presents an exclusive look at the upcoming action-RPG Lords of the Fallen, providing an in-depth discussion of the design process behind the game's challenging yet rewarding combat. Showcased via all-new gameplay, attendees will also get the opportunity to put their questions to the developer. 4pm - Tearaway Unfolded Rex Crowle and Michelle Ducker present a playthrough of Tearaway Unfolded for PS4, highlighting the exciting new gameplay mechanics in this expanded retelling of the BAFTA award-winning Tearaway. 5pm - Online Worlds with Dean Hall DayZ creator Dean Hall argues that multiplayer sandbox gaming is the future.
As is the tradition for EGX, all of the sessions I really wanted to see are on the days I'm not going. Not to worry though as all of the sessions are being streamed on Twitch on the Eurogamer Twitch channel. The show opens this Thursday 25th September and runs to Sunday 28th September. I am heading down on the Friday and Sunday and cannot wait to get stuck in. Have a great time if you are going and don't forget to say hi to me if you see me. I'm the guy dressed as Pedestrian #43 from GTA V, you can't miss me.