Thursday, 30 April 2015
Posted by Mark Rudd
Announced at E3 2013, it seemed that Avalance Studios Mad MAx game had ended up in its own development wasteland. Fear not! The game is not only alive and well, it looks stonkingly brilliant too! With a new installment of director, George Miller's apocalptic vision coming to cinema this month, there could not be a better time to take the first look at what the game will look like. Thankfully, Avalanche have released a developer diary video that takes a deep look in to what to expect when the game launches this September.
Monday, 27 April 2015
With the release of Batman: Arkham Knight just two months away (56 Days to be precise!) I have realised that I have not added any content to the site relating to this game. Seeing as the Arkham series of games have been my favorite games of the last generation, this is unforgiveable on my part. I am here to rectify that right now, so lets delve into the final chaper of Rocksteady's Dark Knight epic.
Another day, another Bloodborne boss bites the dust. After almost taking him down on the first attempt, The Blood-Starved beast certainly had a feast on my blood for the next seven or eight attempts. I returned the following day renewed and refreshed and with a fire enchanted saw blade.
This is what happened next...
Another boss down! Now onto Vicar Amelia.
Monday, 20 April 2015
If there is one thing Nintendo is good at is making drastic hardware revisions late in a handheld life. We have seen the Gameboy Colour, the Gameboy Advance SP, and the DSi. More recently they have updated the 3DS to the New 3DS. This new revision has had many talked about improvements added to the 3DS system and I have talked about them in more detail here (LINK To 3DS FIRST IMPRESSIONS). There is one addition to the New 3DS that has not been truly tested, that is the new faster CPU found in both New 3DS and New 3DS XL. That is until now...
It took awhile and many deaths (about 10) but I finally took down Bloodborne's second boss, Father Gascoigne. I now appreciate the feeling that these game give players... a lot of punishment but then fantastic award!
Thursday, 16 April 2015
Reunited with the rest of the team, Galahad and The Order need to push through strong rebel resistance as they make their final push towards the Hospital. What will they find there though?
Tuesday, 14 April 2015
So I finally caved and got Bloodborne at the weekend. All I seem to hear on podcasts recently is people gushing over how good it is. I have never finished a "Souls" game, I never made it past the second boss in Dark Souls II! This time though I hope to dedicate sometime to this and actually get through it. I hope!
So spent some time this weekend getting used to it and after a while it felt like I was starting to get the hang of it. I even managed to take down the Cleric Beast on my second attempt. Thats when I got it. Why people play these games. The sense of accomplishment. I felt elated that I had managed to take down this big nasty thing. I was doing something right and I started to feel more bad ass. Now I can roam around that starting area like a boss, finding shortcuts to new areas, taking down what ever monsters crawl out of the darkness and grinding Blood Echoes. It seemed I was getting the hang of it, until I met Father Gascoigne, that is.
I leave you with a little snippet of Bloodborne gameplay. I get the feeling that this hunter is not going to pass Vet School any time soon with his current bedside manner!