Wednesday, 19 August 2015

Batman: Arkham Knight - Walkthrough Part 21


With another Riddler challenge won, Batman needs to head over to the heavily armed Founders island, where Scarecrow and Arkham Knight have made their base of operations. First task is to disable the Ground to Air missile launchers. Just as well he has a tank!

Batman: Arkham Knight - Walkthrough Part 20


After a break from posting these, basically because I was grinding the hell out of Riddler Trophies, Batman is back and ready to finish his walkthrough! In Part 20, Its time to hunt down more of those 243 Ridder trophies. As if Batman hasn't got more pressing things to do like stop the homicdal maniacs from destroying the entire city. Why Riddler when I get my hands on you!



Part 21 is coming soon.... really soon!

Monday, 20 July 2015

Batman: Arkham Knight - Walkthrough Part 19



Getting back to stopping Scarecrow and the Arkham Knight from flooding the whole of Gotham with Crane's latest fear Toxin. Batman has found an unlikely ally in Poison Ivy. With her help she can use the ancient trees of Gotham to absorb the toxin in the event of the Cloudburst being detonated. Except the Arkham Knight's Militia have been sent to stop them.

Batman: Arkham Knight - Walkthrough Part 18



Its time for more detective work, as Batman tries to find out who or what the mutated bat-like creature, soaring baove Gotham, actually is. Maybe the discovery of a lab, may lead to the answers and hopefully a cure...

Batman: Arkham Knight - Walkthrough Part 17



The Dark Knight has just witnessed some shocking events and there is only one thing for a brooding super-hero to do in this situation. Hit the streets and try to take down Gotham's Most Wanted.

Batman: Arkham Knight - Walkthrough Part 16


Scarecrow has Barbara Gordon locked in the sane Chinatown safe house that Poison Ivy was in. Can Batman race across Gotham in time to save her or will he have to face one of his fears. Letting someone close to him die...

Monday, 6 July 2015

Batman: Arkham Knight - Walkthrough Part 15



Batman needs to stop Scarecrow activating Stagg's device. Can he make it to the chamber in time and will he have the strength to stop Crane. Or will his new buddy lend a helping hand?

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